On Earth, they operate out of Nevada in a secret base provided by the United States government in order to stand against the Decepticon threat. The base is modest and small comparative to Cybertronian needs, but they may do with what they have, and return the favor by helping out the humans with any issues they possess, that does not gift them technology their species are not ready for.
Fighting for what is right and fair, the Autobots strive to not only protect themselves and try to bring down the violent Decepticons, but they aim to keep the native species of the planet safe and secure. They follow a more 'family' approach to how to run their team which has served them well, though there are some ranks thrown about just to disperse trouble if it were to occur without dragging their Prime into it.
They all reside within one of two places, the immense warship the Nemesis being the majority pick. The warship's location is constantly cloaked and moving while on the hunt for their next conquest. The other location is a small base in Oregon, which is rumored to be where Decepticons are sent to die. A ragtag mismatched... thing... of a team that is barely functional as a scrap group of outliers. Many who are sent here do not survive long, nature consuming them whole or their missions being the end of them.
Overall far more militaristic and cruel, the Decepticons strive to conquer all in front of them, and ruthlessly crush the Autobots under their might. The Nemesis creates a dog eat dog world of manipulation, and backstabbing where trust is as thin a word as tissue paper. You do as you are told, and watch your own back, less you get jettisoned out of an airlock for insubordination.
Not everyone views Neutrals as good, and because of this it will restrict and cut down on the amounted Roleplay available to you. Cowardly, scavengers, traitors, these are just a few of the terms some may apply to your character, and many Cybertronians on either faction will sneer at their diligence at not picking a side. They can even be seen as spineless, waiting for a victor to join so they don't risk their own lives. You can expect some negativity from certain characters because of this fact, while others embrace them with open arms and envy at living free from the strife.
Neutrals can cluster and trade among their own kind, or if they are strong enough with enough wit and determination, they may remain independent to fend for themselves. If however they choose to interact and trade with a faction, they can hold unstable but workable alliances with members of either Autobot or Decepticon sides, using the war to advance their own ambitions and goals. Working the system.
A quick note. If you wish to have a Neutral bounty hunter or trader that works on commission for both Autobot and Decepticons? You will want to possibly think of other ideas or just choose a side to favor. Balancing both factions to keep them happy enough to even trust to do business with you is exceptionally difficult, and is applying in 'Epic Hard Mode' for the forums. It is not impossible, but chances are the Decepticons would just kill you on sight, seeing you as an attribute on why the Autobots are even still functional. Better to clip one of the tiny lifelines keeping the other faction afloat at the cost of some conveniences.
Overall, Neutrals are very difficult characters to play, simply because of the fact it is a site focused on the war, something they aren’t actively joining up with. Not all individuals will even WANT to play with a neutral, and this is not a reflection on you OOC, but a reflection of how they IC view them. A user that wishes to pursue such a character, must understand that they will not get as many RP opportunities, and some players will NOT have ability to RP with them readily. You will have to be aggressive about fitting yourself in, and create a character tailored to tackle the complications and hurdles set out before you. If you do not think these challenges appeal to you, than we strongly suggest you start off with an Autobot or Decepticon. If you like challenges and have your heart set on playing 'Hard Mode'? Don't let us scare you! The Neutral faction codeword is Kiwi, and needs to be applied in the appropriate section in your application.
Civilian life is an easy catch all, and sticks your character out in the metaphorical wilderness to find their own path in this world. They can seek out alliances with Neutrals and Autobot alike, but you may wish to be wary of Decepticons that would be more akin to crush you underfoot. There is a high chance however they will NOT be welcome within the Omega Outpost, since they have enough trouble dealing with the Children. Earning a place is a hard fought battle unless you apply as Miko, Raf, or Jack.
Military and NEST associated humans that get appointed to work under Fowler, and by extension the Autobots, have the option of going into the Omega Outpost and interacting with Cybertronian on a daily basis. This small faction is ideal for getting directly involved, but comes with a catch. Your character MUST poses some kind of attribute or skill that makes them valuable enough to even HAVE on the base. If your characters primary talents are combat, chances are Optimus Prime would not permit them to join, being that he does not want to endanger any human lives within war by sending them out into such situations. This means you will want to find other way to be proven useful, and as such invited into the fold. If you are just Military aligned at Blockrock, you can get a mix of Cybertronian interaction, and civilian life, but Omega Outpost visits aren’t truly viable. You would be a Civilian with pre-excising knowledge of the Autobots.
MECH allied humans are cruel and harsh, often not seeing Cybertronians as sentient living begins, but as technology merely mimicking such traits. They function in multiple bases across the planet, and are squirrely and sly individuals that slip through the shadows. This sub-faction is better suited for someone's second character if that, for there are not many RP opportunities for them and they have to work under Administration guidance. It is a 'jump when told to jump' role to get you into storylines. If you have an idea to bypass this? Contact an Administrator.
Overall, humans are very difficult characters to play, simply because they are oddballs in a sea of Cybertronians. Not all Cybertronians will even WANT to play with a human, and this is not a reflection on you OOC, but a reflection of how they IC view the lesser species. A user that wishes to pursue such a character, must understand that they will not get as many RP opportunities, and some players will NOT have ability to RP with them readily. You will have to be aggressive about fitting yourself in, and create a character tailored to tackle the complications and hurdles set out before you. If you do not think these challenges appeal to you, than we strongly suggest you start off with an Autobot or Decepticon. If you like challenges and have your heart set on playing 'Hard Mode'? Don't let us scare you! The Human faction codeword is Pineapple, and needs to be applied in the appropriate section in your application.