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News & Announcements Be sure to take a peek at this forum every now again, because important announcements will be placed here that affect the future outcome of the site, or alter current rules and regulations. Sub-board: Administration Newsletters |
27 | 109 |
Character Drop Announcements by Ren May 28, 2023 15:52:46 GMT -5 |
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Database This section holds all the links and pages for general information, board info, guides, and other tools for users to use both new and old alike. Many of these and more can be found easily on the Resource tab under Links on the side of the forum. Sub-board: Archives |
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Height Chart by Cassandra Cassidy Jan 29, 2022 14:06:59 GMT -5 |
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Ask an Admin Need an Administrator to answer a question? Or perhaps need a shoulder to cry on? Maybe you just want someone to verbally throw chairs at? Well the staff is here to help. Non users need only log in as Guest to be able to post here. |
44 | 209 |
Discord? by Partia Jan 30, 2023 13:47:03 GMT -5 |
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Affiliates & Advertising - 1 Viewing Guest friendly threads for other forums to leave their banners and advertisements. Sub-boards: Affiliates, Advertisements, Link Back |
392 | 430 |
Lochland Grove[Jcink] RealLife, Sandbox, Slice of Life, Town by LGTEAM May 10, 2023 19:47:27 GMT -5 |
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Characters Approved profiles can be found here. Once accepted you must post your profile using the provided template. Sub-boards: Autobots, Decepticons, Neutrals, Other |
64 | 64 |
Onomatopoeia by Onomatopoeia Apr 20, 2023 12:11:11 GMT -5 |
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Episodes and Plotting - 1 Viewing Looking for plot? Questions about the current plot? Maybe you have some comments to give your own ideas or just want to make an introduction. Whatever the case, this is the place to do it, and interested parties will be sure to harass you. This is also the home of our Episode and Timeline threads. Sub-boards: Episode Timelines, Plotty Plotting! |
130 | 676 |
An Opportunity by Skirmisher Mar 31, 2023 2:26:49 GMT -5 |
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OOC Fun stuff Anything OOC, from general chats, games, fanfictions, and anything else you want the site to see and be a part of! Sub-board: Fanfiction |
72 | 1,095 |
Keyan Carlile's Transformers Combaticons by Croonerguy Mar 13, 2023 13:20:02 GMT -5 |
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Control Room The central hub where the entrance and exits to the Omega Outpost lie ((save for the elevator shaft)). This is where you will find the primary data banks, Ground Bridge, and the entrance to the Medical Bay and Security room. |
44 | 1,032 |
[ti]Ep 3.5[/ti]Lost and Found [Closed] by Unit 74 Jun 4, 2023 21:01:03 GMT -5 |
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Medical Bay While it is not a shining beacon of Cybertronian capabilities, the Outpost's Medical Bay does the best it can. This section is recently added, and appears far newer than other portions of the base. It houses its own computer terminal, a few medical berths, and one private room. |
32 | 833 |
[ti]Ep 3[/ti]Strange Reflections [Ratchet] by Optimus Prime Apr 1, 2023 1:20:57 GMT -5 |
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Rec-Room A newer addition. This room is large and houses a few tables and a meager open area for games to be played that do not threaten the Control Room's computer terminal. This is also where the Energon Dispenser is located. |
20 | 318 |
[ti]Ep 3.5[/ti]High Hopes [Open] by Sundance May 30, 2023 20:35:50 GMT -5 |
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Personal Quarters Everyone is assigned a room dependent upon their frame size to try to salvage as much of the Autobot's limited space as possible. Be sure to check out the Omega Outpost map if you want to pick a room. |
33 | 728 |
[ti]Ep 3[/ti]White Flag (Optimus, Prowl, and Sundance) by Sundance May 30, 2023 20:14:58 GMT -5 |
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Miscellaneous Rooms Everywhere else within the base not explicitly listed, from storage rooms to wash racks and everywhere in-between. |
83 | 1,762 |
[ti]Ep 3[/ti]Best and Brightest [Closed] by Hot Rod Jun 5, 2023 13:46:15 GMT -5 |
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The Ark Once upon a time, the Ark was an impressive piece of Cybertronian technology that, while not as large as, could rival the Nemesis in awe and strength. But those days are long gone. Damaged badly while escaping Cybertron, and crashing into the planet, it has been mostly scrapped for parts to create the Omega Outpost. Less than half of it remains in the hanger. Long hallways canted at odd angles, empty rooms with wires hanging from the walls, there isn't much left to find. |
1 | 1 |
[ti]Ep 2[/ti]Down Memory Lane (open) by Deleted Sept 5, 2016 2:00:09 GMT -5 |
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Outside From the immediate surrounding area, to atop the mesa's flat surface, the Omega Outpost blends into the environment like any other mountain. |
19 | 479 |
[ti]Ep 3[/ti]Six-Pack [Closed] by Nathan Walker Mar 26, 2023 20:14:44 GMT -5 |
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Control Room WIP |
2 | 12 |
[ti]Ep 3.5[/ti]We Who Remain [Blitzwing] by Megatron May 31, 2023 7:54:51 GMT -5 |
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Assembly Hall This large cavern is the common meeting area for the entire base. Rough carved stone benches and tables are set along the walls. High, curving walls are gridded for support with long metal panels and welded beams. The floor is smoothed and polished to a glossy finish. Shimmering patches of mica and other bands of reflective stones reflect the array of amber lights in the ceiling and wall. |
2 | 67 |
[ti]Ep 3[/ti]Instruments of Destruction by Pipette Jul 12, 2022 20:29:07 GMT -5 |
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Medical Bay Repair tables are cramped and made mostly of large slabs of grooved stone. Medical equipment is a collected jumble of ancient and new gear, tucked along every wall. At least someone empties the sludge buckets. Mostly. |
18 | 626 |
[ti]Ep 3[/ti]Waiting Game [ Closed| Flatline] by Breakdown Jun 5, 2023 13:19:00 GMT -5 |
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Personal Quarters All non-Vehicon living quarters are along the hallway. Rooms consist of rough finished rock and curved to the ceiling, reinforced with metal beams where needed. There are no doors, just a short angled entrance to allow some privacy. Each is fitted with large stone platform large enough for the occupant to rest on, and a hollowed out niche to store gear. Lights are embedded in the walls and in the ceiling. It's tolerable, but there are probably nicer prison cells out there. |
16 | 350 |
[ti]Ep 3.5[/ti]Snapping Point [Open] by Cintra Jun 2, 2023 19:14:33 GMT -5 |
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Miscellaneous Rooms Here you will find the extra rooms within the Hold. Much of them are no more than roughed out rock spaces filled with salvaged equipment; everything from rolls of wire to large chunks of shipping containers. Down in the depths is the main power generator. This is where the Vehicons have their community barracks, located in the basement (along with the fuses.) |
35 | 677 |
[ti]Ep 3.5[/ti]Home is Where the Hate is. [OPEN] by Starkrieger Jun 4, 2023 18:22:38 GMT -5 |
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Outside The high ridges and deep gullies of the Steens Mountain Wilderness in Oregon. Hundreds of thousands of acres that are mostly human-free! Sharp cliffs, wide washes, treacherous mountainsides, and sloping valleys make up the landscape. |
20 | 383 |
[ti]Ep 3.5[/ti]Jetset by AirDagger Jun 5, 2023 13:18:50 GMT -5 |
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Oceans Any ocean on Earth. |
6 | 186 |
[ti]Ep 3[/ti]Three's a Crowd [Skywarp, Starscream, Thundercracker] by Thundercracker Feb 5, 2023 19:23:34 GMT -5 |
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Antarctica Anywhere in Antarctica. |
3 | 45 |
[ti]Ep 3.5[/ti]Hell on Earth [CLOSED] by Nokta May 16, 2023 21:36:49 GMT -5 |
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Australia Anything that happens in Australia. |
3 | 87 |
[ti]Ep 3[/ti]From Out of Nowhere (Closed) by Knock Out Nov 16, 2022 14:51:44 GMT -5 |
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Asia Anything that happens in Asia. |
15 | 368 |
[ti]Ep 3[/ti]My Turn. [Closed: Jazz, Bumblebee, Sunstreaker] by Sunstreaker Jun 5, 2023 14:55:54 GMT -5 |
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Africa Anything that happens in Africa. |
9 | 198 |
[ti]Ep 3[/ti]Seeing Double [ Closed | The Twins ] by Breakdown Jan 8, 2021 22:59:41 GMT -5 |
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South America Anything that happens in South America. |
8 | 226 |
[ti]Ep 3[/ti]Thunderous Quietude [Closed] by Thundercracker Jun 4, 2023 16:57:34 GMT -5 |
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North America - 1 Viewing Anything that happens in North America. Sub-board: Nevada |
218 | 6,174 |
[ti]Ep 3[/ti]Sifting the Rubble [Nathan] by Nathan Walker Jun 4, 2023 18:09:11 GMT -5 |
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Europe Anything that happens in Europe. |
10 | 252 |
[ti]Ep 3[/ti]Incongruous Implications [Closed] by Starscream Apr 8, 2022 20:33:10 GMT -5 |
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Control Room A once imposing room of greatness lined in computers and brilliant front screens, now lies as the deepest portion of the sunken vessel. Flooded entirely in water, the Control Room is an inky void of ruin and rubble, branching between pockets of water. |
0 | 0 | No posts have been made on this board. |
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Medical Bay Upturned upside down, the Medical Bay is a disease playground. The disposal unit hemorrhaged its contents, and the floor is littered in ankle deep medical waste. Rotting Energon, coolant, oil, it lies as a film on the surface, while disposed of wrappers, needles, blades and other tools lie beneath the veil. |
1 | 75 |
[ti]Ep 3[/ti]Cause and Effect [Closed] by Knock Out Apr 6, 2023 20:11:20 GMT -5 |
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Personal Quarters Half submerged in cold water, many rooms are completely lost within the void, while others are left as a jumbled mess. The entire Vehicon wing is beneath the sea. |
0 | 0 | No posts have been made on this board. |
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Miscellaneous Rooms Everywhere else within the Nemesis that is not explicitly listed, from laboratories to storage rooms, and all in-between. Keep in mind rooms towards the front of the ship are under water, while those near the rear are safe, though upside down. |
2 | 33 |
[ti]Ep 2.5[/ti]Nemesis: Journey to Recovery [Laserbeak/Reggie] by Deleted Jun 6, 2021 1:55:26 GMT -5 |
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Outside Dark water, tangles of kelp, cold water fish... there isn't too much here for a Cybertronian. |
0 | 0 | No posts have been made on this board. |
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Iacon The Autobot capital. Iacon once upon a time was a grand city of gold and ivory that consisted of tall towers and polished elegance that flowed into one another as if the city was planned by one hand. Those days are no more however, destruction ripping through it all and leaving nothing but despair in its wake. While flecks of its past glory may be found, it is mostly grey and rusting. |
17 | 396 |
[ti]Flashback[/ti]Junction by Javelin May 29, 2021 18:13:11 GMT -5 |
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Kaon The Decepticon Capital. Kaon was never a showy city, and stood as multiple layers of dark metals and sharp angular design. Space was cramped, beams and pipes lacing between structures like webwork. Since the war struck, much of the larger buildings are pitted and hollow if not gone, though the destruction is far more masked in what was already a rotting city. |
5 | 70 |
[ti]Flashback[/ti]So, why is it purple? by Backbeat Jul 1, 2022 2:54:04 GMT -5 |
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Other There are many locations across the planet, from other major cities to the Sea of Rust, or even the core of the very planet itself. |
25 | 299 |
[ti]Flashback[/ti]Busted and Buried [Sunstreaker, Avalanche] by Sunstreaker Jun 5, 2021 19:54:39 GMT -5 |
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Other Outer space is a very large place, and that is just including this dimension. Any threads that don't fit in any above category or location will be put here. Just be sure to tag the location appropriately! |
6 | 88 |
[ti]Ep 3[/ti]Stranded by Jetfire Jun 14, 2022 13:51:06 GMT -5 |
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Episode 2.5 Notice As of Episode 2.5 Week 1 Day 1 and onward, the Nemesis has sunk under the sea off the coast of Washington State. Use 'The Felled Warship' Forum. |
0 | 0 | No posts have been made on this board. |
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Control Room Vast and imposing, a central platform arches above all other terminals and work stations where the whole of the great warship can be controlled. |
6 | 150 |
[ti]Ep 2[/ti]Reporting to the Commander [Closed / Starscream / Flatline] by Flatline Dec 8, 2018 0:15:00 GMT -5 |
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Medical Bay State of the art and one of the last beacons of Cybertronian technology and medicine, the Medical Bay is pristine and clean cut with ample space and supplies needed to repair nearly any ailment. |
9 | 245 |
[ti]Flashback[/ti]Show Me How To Be Whole Again [ Closed | Knockout ] by Knock Out May 4, 2017 22:23:13 GMT -5 |
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Personal Quarters Small and confined, or lavish, it all depends on rank in this dog eat dog world. |
4 | 93 |
[ti]Ep 2.5[/ti] Two steps back (open) by Vega Oct 10, 2022 10:48:05 GMT -5 |
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Miscellaneous Rooms Everywhere else within the Nemesis that is not explicitly listed, from laboratories to storage rooms, and all in-between. |
43 | 1,031 |
[ti]Ep 2[/ti]Walk of Shame [Closed] by Knock Out Oct 12, 2019 21:47:54 GMT -5 |
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Outside An immense flat platform atop the Nemesis where Eradicons can line up before taking flight, or someone can try to get some fresh air. Also houses communication relays. |
3 | 111 |
[ti]Ep 2[/ti]All the King's Horses (closed) by Starscream Dec 4, 2020 22:32:42 GMT -5 |
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Episode 2.5 Notice As of the end of Episode 2.5, Haven is collapsed in rubble and unusable. Occupants are deceased or scattered, and valuable materials harvested. |
0 | 0 | No posts have been made on this board. |
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Atrium Acting as the Control room of the Neutral base, the Atrium is clean cut and houses the Ground Bridge as well as power supplies, and the communication and monitor station. |
12 | 284 |
[ti]Ep 2.5[/ti]Fair Trade (Coldwind, Jav, Nero, Closed) by Javelin Jan 6, 2019 18:38:13 GMT -5 |
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The Bar - 1 Viewing Just down the tunnel from the Atrium, it is the largest room and most expansive, serving as a peaceful area to converse or trade wares when applicable. |
12 | 194 |
[ti]Ep 2.5[/ti]Serving Up! [Patch Carbine] by Patch May 23, 2019 19:21:58 GMT -5 |
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Medical Bay Down the primary tunnel and to the left, this area is cobbled together from many crashed Cybertronian ships, making it look disjointed. It is however, fully functional. |
4 | 168 |
[ti]Ep 2.5[/ti]From the Wreckage [Closed] by Sparkplug Jul 11, 2020 11:23:44 GMT -5 |
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Personal Quarters Whatever nook, cranny, or corner the Neutrals can find to claim as their own in this expansive set of mines. |
1 | 19 |
Ep2 - 'Watch Out' - Closed by Deleted Mar 2, 2015 12:17:31 GMT -5 |
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Miscellaneous Rooms Everywhere else within the Haven that is not explicitly listed, from storage rooms, to the unfinished and stripped mines, and all in-between. |
14 | 318 |
[ti]Ep 2.5[/ti]Off Leash [Closed] by Sparkplug Jan 30, 2023 8:14:44 GMT -5 |
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Outside Anywhere directly surrounding the base. |
3 | 43 |
[ti]Ep 3.5[/ti]Graveyard [Flux] by Megatron May 17, 2023 15:00:51 GMT -5 |
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