Ravage
Jan 17, 2012 0:30:53 GMT -5
Post by Deleted on Jan 17, 2012 0:30:53 GMT -5
-Player Info-
Name/Alias: Aster
IM/Email: white.aster at gmail dot com / white.aster on AIM / thehatlady at yahoo dot com on MSN
Age: 33
-Character Info-
Name: Ravage
Age (or human equivalent): ~20-25, depending on how he's feeling.
Gender (or human equivalent): mech/male
Species: Cybertronian
Faction: Decepticon
Occupation/Specialization: Special Operations (spying/sabotage/security)
Appearance/Altmode: Ravage's main form is a quadruped black body with gray limbs and gray facial markings. He has a prehensile tail and red optics that are sometimes covered by a full facemask/visor in battle. He is sleek, quiet, and slinks in a way that pings humans as a mechanical puma-type cat. On all fours, he is roughly the same height as Steeljaw: kneehigh on an average Cybertronian like Bee. He is not as bulky with equipment as Steeljaw is, but does have more plating, so they equal out to about the same size.
Ravage has a second form (actually a root form that he doesn't spend much time in) that is humanoid and bipedal, black with gray markings and Decepticon-purple piping on his chest. His tail remains in bipedal form. Upright, he stands at about Arcee's waist (~2x human male height). He again has a battlemask that can cover his entire face, hiding his optics. His bipedal form is small but roughly proportional to Arcee. He looks sleek but not slender or fragile, with enough armor plating to take a hit or three if he has to.
History:
Ravage was sparked a microbot named Cipher. REALLY micro. His frametype was roughly human-sized, lightly plated, and completely not made for anything more dangerous than crossing the average street. His frametype were made as companions or very local, reasonably stationary, and light-duty workers: pets, secretaries, administrative folks, sometimes artists or thinkers. He himself started out as fairly high-class for his frametype: he was a military analyst. Data would stream in, and he would look for patterns and alert the higher-ups to what he found. It was, at the lower levels, mind-numbingly boring. However, he was dutiful and conscientious and eventually worked his way up to the equivalent of a "secret" clearance. Then he began learning all about the Decepticon resistance movement and the measures the government was taking to put it down. Said measures were harsh and becoming increasingly reliant on just making the troublemakers disappear. Blackmail, intimidation, assault, torture, incarceration, involuntary recodes and reformats, murder...all tactics used by the government to deal with the nascent Decepticon threat.
Cipher at first dealt with the data in the abstract, the same as the commercial data he'd dealt with before. Then he began to see the patterns: mechs were sparked as cogs in the machine, were abused and treated unfairly, became upset...and were put down brutally. This only fed the discontent, which led to more crackdowns. The pattern was clear, and yet the government that constantly trotted out the party line of serving the people did not answer the peoples' concerns, did not attempt even the minor concessions that would have stilled the violence. The illogic of it drove Cipher to begin questioning everything in the pattern in an attempt to understand.
He began re-analyzing the data he received: not for his superiors, but for himself. The answer became clear: the government was lying. The government was corrupt. The government did not serve the people. The government served only itself and its own survival. The government was not interested in change or independent thought. The government wanted cogs. Silent, efficient, mindless cogs. And if those cogs drew attention to themselves by not being silent or efficient, well...cogs can always be replaced. New Cybertronians were coming online every day, after all, some of them tailor-made to just the function that the old, inefficient ones used to fill.
About that time, Cipher made his first, careful contact with the Decepticon movement. He saw no other logical choice. He was a cog. Eventually he would be deemed inefficient and replaced, too. He had to break the system before it broke him.
Cipher became a Decepticon sympathizer and then a full Decepticon. His position allowed him to feed the revolutionaries information about government movements, moles, and plans. He fed them warnings about not one, not two, but three plots to assassinate Megatron and several sting operations that would have captured multiple high-ranking Decepticons. Cipher's bravery, cunning, and devotion to the cause earned him respect that outstripped his small size.
When the war truly broke out, though, Cipher's frame became a serious liability. His cover had been blown, and he joined the Decepticon forces outright. However, he was not built for strength or speed. Any military-grade weapon would do him serious damage with just one shot, and one eventually did.
Critically injured, Cipher struck a deal with Soundwave, whom he'd worked with before. Soundwave wanted a cohort member and gestalt bond. Cipher wanted to live and to be upgraded so that he could fight properly for the Decepticon cause. They agreed that these two desires were compatible, and in the end Cipher was rebuilt and took became Ravage, Soundwave's gestaltmate.
Ravage worked quite happily with Soundwave for many vorns, gathering intelligence and expanding his expertise into special operations. Soundwave found him to be an intelligent, reliable gestaltmate, and sends Ravage on long, complex missions where only the most skilled of agents will do. Ravage has been away on such a mission for many vorns, tracking down a wily target. His return journey has been fraught with complications, but he's finally reached Earth....
Personality:
Ravage is dedicated, loyal, intelligent, logical, and ruthless in pursuit of an objective. He is a true Decepticon loyalist, with a considerable amount of that loyalty pinned upon Megatron himself. Ravage has a cohort-bond and gestalt-bond with Soundwave, meaning that they have a low-level sparkbond. Though others usually assume due to their closeness and his size that he is Soundwave's immature symbiont, Ravage does not disabuse them of this notion. He has a strong sense of self and knows that he's good in his own right. He knows the value of being underestimated and will take great pleasure in using it against any who step out of line. He is very loyal to Soundwave and respects him greatly as an ally, a partner, and a superior officer. Ravage can be quite tactile and will, if he likes you, be found sometimes on your shoulder, lap, or at your side, leaning into your EMF.
Likes: Soundwave, Megatron, the Decepticon cause, puzzle games, ferreting out secrets.
Dislikes: idiots telling him what to do, self-righteousness, anyone who's all bluster and no bearings, anyone between him and his objective (usually Autobots)
Strengths/Weapons:
Claw and Tooth - What it says on the tin: he's got claws and teeth that can go through most Cybertronian materials and make dust and scrap out of most earth materials. He also has a mid-range laser in his tail and short-range hipmissiles (both technically available in rootmode, if he can get a good aim down). He also carries a blaster in his subspace as a holdout for when he's in bipedal mode.
Sneaky Kitty - Ravage is trained as a spec ops agent, which means he's good at getting where he needs to be unseen. He's also relatively small, so he's able to squeeze into places others overlook. He's the master of the sneak attack.
Quick Change (aka Surprise!Hands) - Ravage stays in catmode nearly all the time. He likes it, and it is suited to both combat and noncombat missions. However, he does have a bipedal mode, meaning that he can be up in your face trying to rip your throat out with his teeth and then suddenly have hands to snatch your blaster away and shoot you with it. Most Cybertronians' alts are much more specialized (one for fighting, one for running, etc.), so him using his transformations close-up, mid-fight can throw bots off guard.
Gestalt Bond - Ravage has a gestalt bond (low-level sparkbond) with Soundwave. This is not a "read each others' thoughts" type of sparkbond, but he and Soundwave have practiced with it enough to be able to know the general direction of each other's position and (if they concentrate) each other's basic emotional state. This can give him an advantage, as it is a very limited but unblockable method of communication with his gestaltmate.
Weaknesses:
Middle Runner - Ravage has catmode and bipedal rootmode. Neither of these modes are vehicle-level fast. In cat mode he can run up to ~40mph top speed. Fast enough to outrun a mech on foot...but not fast enough to outrun a mech in vehicle mode.
Small Size - Despite him being well-plated, Ravage is not a heavy hitter, and he is just small. A larger bot can pin him with one foot and squishify him if they really try and Ravage can't get away.
Gestalt Bond - If Soundwave is in danger, Ravage will drop whatever he's doing to protect him. Additionally, if Soundwave dies, Ravage will be instantly incapacitated and his spark will be permanently damaged.
Special skills (that are not weapon related):
Holomatter Projector - Ravage has the ability to create tactile illusions of anything he can visualize in three dimensions. How long he can hold the projection depends on whether it is 2D or 3D, how big it is, and how complex. Making a large, mobile 3D projection, for instance, would require a lot of processing threads and power, and the process would leave him fairly distracted and vulnerable. Cloaking himself from visual sight, however, is easier, and contributes to his "no no you don't understand, he WASN'T THERE a minute ago!" reputation.
Hacker - Ravage is a middling-good hacker and has the same prehensile data cables (from ports on his sides) to facilitate this that Soundwave has.
Mindmeld - Ravage and Soundwave can link up their processors via a hardline when in close proximity. Inside each others' firewalls, they can swap information, tasks, and processor threads like two cores of the same processor. When they do this they are, essentially, one processor with two bodies. One BLAZINGLY FAST dual-cored processor with two bodies. Thus, they can make each other much better at stationary thinky tasks. They are very distracted and vulnerable when in this state, however, and only do it in safe situations.
Extra Info:
none
Name/Alias: Aster
IM/Email: white.aster at gmail dot com / white.aster on AIM / thehatlady at yahoo dot com on MSN
Age: 33
-Character Info-
Name: Ravage
Age (or human equivalent): ~20-25, depending on how he's feeling.
Gender (or human equivalent): mech/male
Species: Cybertronian
Faction: Decepticon
Occupation/Specialization: Special Operations (spying/sabotage/security)
Appearance/Altmode: Ravage's main form is a quadruped black body with gray limbs and gray facial markings. He has a prehensile tail and red optics that are sometimes covered by a full facemask/visor in battle. He is sleek, quiet, and slinks in a way that pings humans as a mechanical puma-type cat. On all fours, he is roughly the same height as Steeljaw: kneehigh on an average Cybertronian like Bee. He is not as bulky with equipment as Steeljaw is, but does have more plating, so they equal out to about the same size.
Ravage has a second form (actually a root form that he doesn't spend much time in) that is humanoid and bipedal, black with gray markings and Decepticon-purple piping on his chest. His tail remains in bipedal form. Upright, he stands at about Arcee's waist (~2x human male height). He again has a battlemask that can cover his entire face, hiding his optics. His bipedal form is small but roughly proportional to Arcee. He looks sleek but not slender or fragile, with enough armor plating to take a hit or three if he has to.
History:
Ravage was sparked a microbot named Cipher. REALLY micro. His frametype was roughly human-sized, lightly plated, and completely not made for anything more dangerous than crossing the average street. His frametype were made as companions or very local, reasonably stationary, and light-duty workers: pets, secretaries, administrative folks, sometimes artists or thinkers. He himself started out as fairly high-class for his frametype: he was a military analyst. Data would stream in, and he would look for patterns and alert the higher-ups to what he found. It was, at the lower levels, mind-numbingly boring. However, he was dutiful and conscientious and eventually worked his way up to the equivalent of a "secret" clearance. Then he began learning all about the Decepticon resistance movement and the measures the government was taking to put it down. Said measures were harsh and becoming increasingly reliant on just making the troublemakers disappear. Blackmail, intimidation, assault, torture, incarceration, involuntary recodes and reformats, murder...all tactics used by the government to deal with the nascent Decepticon threat.
Cipher at first dealt with the data in the abstract, the same as the commercial data he'd dealt with before. Then he began to see the patterns: mechs were sparked as cogs in the machine, were abused and treated unfairly, became upset...and were put down brutally. This only fed the discontent, which led to more crackdowns. The pattern was clear, and yet the government that constantly trotted out the party line of serving the people did not answer the peoples' concerns, did not attempt even the minor concessions that would have stilled the violence. The illogic of it drove Cipher to begin questioning everything in the pattern in an attempt to understand.
He began re-analyzing the data he received: not for his superiors, but for himself. The answer became clear: the government was lying. The government was corrupt. The government did not serve the people. The government served only itself and its own survival. The government was not interested in change or independent thought. The government wanted cogs. Silent, efficient, mindless cogs. And if those cogs drew attention to themselves by not being silent or efficient, well...cogs can always be replaced. New Cybertronians were coming online every day, after all, some of them tailor-made to just the function that the old, inefficient ones used to fill.
About that time, Cipher made his first, careful contact with the Decepticon movement. He saw no other logical choice. He was a cog. Eventually he would be deemed inefficient and replaced, too. He had to break the system before it broke him.
Cipher became a Decepticon sympathizer and then a full Decepticon. His position allowed him to feed the revolutionaries information about government movements, moles, and plans. He fed them warnings about not one, not two, but three plots to assassinate Megatron and several sting operations that would have captured multiple high-ranking Decepticons. Cipher's bravery, cunning, and devotion to the cause earned him respect that outstripped his small size.
When the war truly broke out, though, Cipher's frame became a serious liability. His cover had been blown, and he joined the Decepticon forces outright. However, he was not built for strength or speed. Any military-grade weapon would do him serious damage with just one shot, and one eventually did.
Critically injured, Cipher struck a deal with Soundwave, whom he'd worked with before. Soundwave wanted a cohort member and gestalt bond. Cipher wanted to live and to be upgraded so that he could fight properly for the Decepticon cause. They agreed that these two desires were compatible, and in the end Cipher was rebuilt and took became Ravage, Soundwave's gestaltmate.
Ravage worked quite happily with Soundwave for many vorns, gathering intelligence and expanding his expertise into special operations. Soundwave found him to be an intelligent, reliable gestaltmate, and sends Ravage on long, complex missions where only the most skilled of agents will do. Ravage has been away on such a mission for many vorns, tracking down a wily target. His return journey has been fraught with complications, but he's finally reached Earth....
Personality:
Ravage is dedicated, loyal, intelligent, logical, and ruthless in pursuit of an objective. He is a true Decepticon loyalist, with a considerable amount of that loyalty pinned upon Megatron himself. Ravage has a cohort-bond and gestalt-bond with Soundwave, meaning that they have a low-level sparkbond. Though others usually assume due to their closeness and his size that he is Soundwave's immature symbiont, Ravage does not disabuse them of this notion. He has a strong sense of self and knows that he's good in his own right. He knows the value of being underestimated and will take great pleasure in using it against any who step out of line. He is very loyal to Soundwave and respects him greatly as an ally, a partner, and a superior officer. Ravage can be quite tactile and will, if he likes you, be found sometimes on your shoulder, lap, or at your side, leaning into your EMF.
Likes: Soundwave, Megatron, the Decepticon cause, puzzle games, ferreting out secrets.
Dislikes: idiots telling him what to do, self-righteousness, anyone who's all bluster and no bearings, anyone between him and his objective (usually Autobots)
Strengths/Weapons:
Claw and Tooth - What it says on the tin: he's got claws and teeth that can go through most Cybertronian materials and make dust and scrap out of most earth materials. He also has a mid-range laser in his tail and short-range hipmissiles (both technically available in rootmode, if he can get a good aim down). He also carries a blaster in his subspace as a holdout for when he's in bipedal mode.
Sneaky Kitty - Ravage is trained as a spec ops agent, which means he's good at getting where he needs to be unseen. He's also relatively small, so he's able to squeeze into places others overlook. He's the master of the sneak attack.
Quick Change (aka Surprise!Hands) - Ravage stays in catmode nearly all the time. He likes it, and it is suited to both combat and noncombat missions. However, he does have a bipedal mode, meaning that he can be up in your face trying to rip your throat out with his teeth and then suddenly have hands to snatch your blaster away and shoot you with it. Most Cybertronians' alts are much more specialized (one for fighting, one for running, etc.), so him using his transformations close-up, mid-fight can throw bots off guard.
Gestalt Bond - Ravage has a gestalt bond (low-level sparkbond) with Soundwave. This is not a "read each others' thoughts" type of sparkbond, but he and Soundwave have practiced with it enough to be able to know the general direction of each other's position and (if they concentrate) each other's basic emotional state. This can give him an advantage, as it is a very limited but unblockable method of communication with his gestaltmate.
Weaknesses:
Middle Runner - Ravage has catmode and bipedal rootmode. Neither of these modes are vehicle-level fast. In cat mode he can run up to ~40mph top speed. Fast enough to outrun a mech on foot...but not fast enough to outrun a mech in vehicle mode.
Small Size - Despite him being well-plated, Ravage is not a heavy hitter, and he is just small. A larger bot can pin him with one foot and squishify him if they really try and Ravage can't get away.
Gestalt Bond - If Soundwave is in danger, Ravage will drop whatever he's doing to protect him. Additionally, if Soundwave dies, Ravage will be instantly incapacitated and his spark will be permanently damaged.
Special skills (that are not weapon related):
Holomatter Projector - Ravage has the ability to create tactile illusions of anything he can visualize in three dimensions. How long he can hold the projection depends on whether it is 2D or 3D, how big it is, and how complex. Making a large, mobile 3D projection, for instance, would require a lot of processing threads and power, and the process would leave him fairly distracted and vulnerable. Cloaking himself from visual sight, however, is easier, and contributes to his "no no you don't understand, he WASN'T THERE a minute ago!" reputation.
Hacker - Ravage is a middling-good hacker and has the same prehensile data cables (from ports on his sides) to facilitate this that Soundwave has.
Mindmeld - Ravage and Soundwave can link up their processors via a hardline when in close proximity. Inside each others' firewalls, they can swap information, tasks, and processor threads like two cores of the same processor. When they do this they are, essentially, one processor with two bodies. One BLAZINGLY FAST dual-cored processor with two bodies. Thus, they can make each other much better at stationary thinky tasks. They are very distracted and vulnerable when in this state, however, and only do it in safe situations.
Extra Info:
none