Last Updated: AMONG THE FIREFLIES [JCINK] by Charlie (Nov 20, 2024 11:01:39 GMT -5)
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Board Threads Posts Last Post
No New Posts News & Announcements

Be sure to take a peek at this forum every now again, because important announcements will be placed here that affect the future outcome of the site, or alter current rules and regulations.

Sub-board: Administration Newsletters

28 119 Character Drop Announcements
by Ren
Oct 29, 2024 20:45:18 GMT -5
No New Posts Database

This section holds all the links and pages for general information, board info, guides, and other tools for users to use both new and old alike. Many of these and more can be found easily on the Resource tab under Links on the side of the forum.

Sub-board: Archives

826 10,144 Existing Characters
by Admin
Aug 9, 2024 0:51:08 GMT -5
No New Posts Bulletin Board

Need help developing a thread topic or want to participate in advancing the storyline? Say no more! Within is a list of ideas and missions to inspire roleplay opportunities with others.

2 2 Bulletin Board - Autobots
by Admin
Aug 8, 2024 22:01:21 GMT -5
No New Posts Thread Trackers

Individual character's archives separate from the Current Storyline tracker.

4 11 Whippoorwill's Tracker and Thread Hunter
by Cassandra Cassidy
Aug 16, 2024 19:48:16 GMT -5
No New Posts Ask an Admin

Need an Administrator to answer a question? Or perhaps need a shoulder to cry on? Maybe you just want someone to verbally throw chairs at? Well the staff is here to help. Non users need only log in as Guest to be able to post here.

48 220 Undecided
by Ren
Nov 18, 2024 17:33:14 GMT -5
No New Posts Characters - 3 Viewing

Approved profiles can be found here. Once accepted you must post your profile using the provided template.

Sub-boards: Autobots, Decepticons, Neutrals, Other

64 64 Wingdancer
by Wingdancer
Nov 18, 2024 14:28:48 GMT -5
No New Posts Episodes and Plotting

Looking for plot? Questions about the current plot? Maybe you have some comments to give your own ideas or just want to make an introduction. Whatever the case, this is the place to do it, and interested parties will be sure to harass you. This is also the home of our Episode and Timeline threads.

Sub-boards: Episode Timelines, Plotty Plotting!

128 671 An Opportunity
by Skirmisher
Aug 5, 2024 15:17:04 GMT -5
No New Posts OOC Fun stuff

Anything OOC, from general chats, games, fanfictions, and anything else you want the site to see and be a part of!

Sub-board: Fanfiction

71 1,102 Frag, Marry, Kill
by Petrichor
Jan 8, 2024 2:25:09 GMT -5
No New Posts Affiliates & Advertising

Guest friendly threads for other forums to leave their banners and advertisements.

Sub-boards: Affiliates, Advertisements, Link Back

425 463 AMONG THE FIREFLIES [JCINK]
by Charlie
Nov 20, 2024 11:01:39 GMT -5

Board Threads Posts Last Post
No New Posts Control Room

The central hub where the entrance and exits to the Omega Outpost lie ((save for the elevator shaft)). This is where you will find the primary data banks, Ground Bridge, and the entrance to the Medical Bay and Security room.

52 1,249 [ti]Ep 3.5[/ti]Whiteout [Closed]
by James Porter
Nov 10, 2024 9:13:20 GMT -5
No New Posts Medical Bay

While it is not a shining beacon of Cybertronian capabilities, the Outpost's Medical Bay does the best it can. This section is recently added, and appears far newer than other portions of the base. It houses its own computer terminal, a few medical berths, and one private room.

36 881 [ti]Ep 3.5[/ti]Search and Seizure [Closed]
by Carbine
Nov 16, 2024 0:06:22 GMT -5
No New Posts Rec-Room

A newer addition. This room is large and houses a few tables and a meager open area for games to be played that do not threaten the Control Room's computer terminal. This is also where the Energon Dispenser is located.

24 486 [ti]Ep 3.5[/ti]Red Flags [Closed]
by Halcyon
Nov 18, 2024 23:59:07 GMT -5
No New Posts Personal Quarters

Everyone is assigned a room dependent upon their frame size to try to salvage as much of the Autobot's limited space as possible. Be sure to check out the Omega Outpost map if you want to pick a room.

39 903 [ti]Ep 3.5[/ti]Looking Onward [Closed]
by Jetfire
Nov 16, 2024 12:22:46 GMT -5
No New Posts Miscellaneous Rooms

Everywhere else within the base not explicitly listed, from storage rooms to wash racks and everywhere in-between.

95 2,112 [ti]Ep 3.5[/ti]Bastard Wants to Hit Me (Open)
by Quillion
Nov 17, 2024 22:53:47 GMT -5
No New Posts The Ark

Once upon a time, the Ark was an impressive piece of Cybertronian technology that, while not as large as, could rival the Nemesis in awe and strength. But those days are long gone. Damaged badly while escaping Cybertron, and crashing into the planet, it has been mostly scrapped for parts to create the Omega Outpost. Less than half of it remains in the hanger. Long hallways canted at odd angles, empty rooms with wires hanging from the walls, there isn't much left to find.

2 13 [ti]Ep 3.5[/ti]Walking Around [Open]
by Unit 74
Feb 27, 2024 19:32:08 GMT -5
No New Posts Outside

From the immediate surrounding area, to atop the mesa's flat surface, the Omega Outpost blends into the environment like any other mountain.

23 539 [ti]Ep 3[/ti]Breakpoint [Jazz, Patch]
by Patch
Aug 10, 2024 15:51:57 GMT -5

Board Threads Posts Last Post
No New Posts Control Room

WIP

5 116 [ti]Ep 3.5[/ti]Clean Reboot [Closed]
by Tarn
Nov 18, 2024 16:17:01 GMT -5
No New Posts Assembly Hall

This large cavern is the common meeting area for the entire base. Rough carved stone benches and tables are set along the walls. High, curving walls are gridded for support with long metal panels and welded beams. The floor is smoothed and polished to a glossy finish. Shimmering patches of mica and other bands of reflective stones reflect the array of amber lights in the ceiling and wall.

3 83 [ti]Ep 3.5[/ti]Contacting You About Your Ship's Extended Warranty [Closed]
by Lockdown
Aug 26, 2024 11:41:33 GMT -5
No New Posts Medical Bay

Repair tables are cramped and made mostly of large slabs of grooved stone. Medical equipment is a collected jumble of ancient and new gear, tucked along every wall. At least someone empties the sludge buckets. Mostly.

21 824 [ti]Ep 3.5[/ti]In Vivo [Flatline, Nokta]
by Nokta
Nov 19, 2024 0:50:20 GMT -5
No New Posts Personal Quarters

All non-Vehicon living quarters are along the hallway. Rooms consist of rough finished rock and curved to the ceiling, reinforced with metal beams where needed. There are no doors, just a short angled entrance to allow some privacy. Each is fitted with large stone platform large enough for the occupant to rest on, and a hollowed out niche to store gear. Lights are embedded in the walls and in the ceiling. It's tolerable, but there are probably nicer prison cells out there.

18 409 [ti]Ep 3.5[/ti]Calculus, for Dashing Rogues [Blitzwing, Nokta]
by Nokta
Sept 20, 2024 23:00:44 GMT -5
No New Posts Miscellaneous Rooms

Here you will find the extra rooms within the Hold. Much of them are no more than roughed out rock spaces filled with salvaged equipment; everything from rolls of wire to large chunks of shipping containers. Down in the depths is the main power generator. This is where the Vehicons have their community barracks, located in the basement (along with the fuses.)

46 909 [ti]Ep 3.5[/ti]Hanging Lights [Closed]
by MRC-333
Nov 11, 2024 17:02:14 GMT -5
No New Posts Outside

The high ridges and deep gullies of the Steens Mountain Wilderness in Oregon. Hundreds of thousands of acres that are mostly human-free! Sharp cliffs, wide washes, treacherous mountainsides, and sloping valleys make up the landscape.

22 457 [ti]Ep 3.5[/ti]Cave Dwellers. (Open)
by ARZ-298
Nov 10, 2024 18:46:18 GMT -5

Board Threads Posts Last Post
No New Posts Oceans - 1 Viewing

Any ocean on Earth.

7 187 [ti]Ep 3.5[/ti]Leviathan [Closed]
by Zercon
Nov 15, 2024 18:49:15 GMT -5
No New Posts Antarctica

Anywhere in Antarctica.

4 71 [ti]Ep 3.5[/ti]Bridges Away (Open)
by Crescent
Oct 4, 2024 22:23:35 GMT -5
No New Posts Australia

Anything that happens in Australia.

3 87 [ti]Ep 3[/ti]From Out of Nowhere (Closed)
by Knock Out
Nov 16, 2022 14:51:44 GMT -5
No New Posts Asia

Anything that happens in Asia.

17 416 [ti]Ep 3.5[/ti]Ballistic Testing [Sparkplug, Pipette]
by Pipette
Nov 12, 2024 18:31:25 GMT -5
No New Posts Africa

Anything that happens in Africa.

11 236 [ti]Ep 3.5[/ti]Not Part of the Exhibit [Raze, Flux, Open]
by ARZ-298
Nov 12, 2024 17:32:09 GMT -5
No New Posts South America

Anything that happens in South America.

10 341 [ti]Ep 3.5[/ti]Holding Out [Closed]
by Megatron
Nov 15, 2024 19:01:34 GMT -5
No New Posts North America

Anything that happens in North America.

Sub-board: Nevada

245 6,891 [ti]Ep 3.5[/ti]Guidance (Airdagger + Starkreiger)
by AirDagger
Nov 20, 2024 0:51:20 GMT -5
No New Posts Europe

Anything that happens in Europe.

13 323 [ti]Ep 3.5[/ti]Supply Raid: Boarding Party [Coldwind, Starkrieger]
by Coldwind
Nov 17, 2024 19:14:13 GMT -5

Board Threads Posts Last Post
No New Posts Control Room

A once imposing room of greatness lined in computers and brilliant front screens, now lies as the deepest portion of the sunken vessel. Flooded entirely in water, the Control Room is an inky void of ruin and rubble, branching between pockets of water.

0 0 No posts have been made on this board.
No New Posts Medical Bay

Upturned upside down, the Medical Bay is a disease playground. The disposal unit hemorrhaged its contents, and the floor is littered in ankle deep medical waste. Rotting Energon, coolant, oil, it lies as a film on the surface, while disposed of wrappers, needles, blades and other tools lie beneath the veil.

1 75 [ti]Ep 3[/ti]Cause and Effect [Closed]
by Knock Out
Apr 6, 2023 20:11:20 GMT -5
No New Posts Personal Quarters

Half submerged in cold water, many rooms are completely lost within the void, while others are left as a jumbled mess. The entire Vehicon wing is beneath the sea.

0 0 No posts have been made on this board.
No New Posts Miscellaneous Rooms

Everywhere else within the Nemesis that is not explicitly listed, from laboratories to storage rooms, and all in-between. Keep in mind rooms towards the front of the ship are under water, while those near the rear are safe, though upside down.

3 87 [ti]Ep 3.5[/ti]Into Darkness [Closed]
by Optimus Prime
Nov 15, 2024 19:48:45 GMT -5
No New Posts Outside

Dark water, tangles of kelp, cold water fish... there isn't too much here for a Cybertronian.

0 0 No posts have been made on this board.

Board Threads Posts Last Post
No New Posts Iacon

The Autobot capital. Iacon once upon a time was a grand city of gold and ivory that consisted of tall towers and polished elegance that flowed into one another as if the city was planned by one hand. Those days are no more however, destruction ripping through it all and leaving nothing but despair in its wake. While flecks of its past glory may be found, it is mostly grey and rusting.

17 401 [ti]Flashback[/ti]Junction
by Pyrotech
Nov 18, 2024 2:42:32 GMT -5
No New Posts Kaon

The Decepticon Capital. Kaon was never a showy city, and stood as multiple layers of dark metals and sharp angular design. Space was cramped, beams and pipes lacing between structures like webwork. Since the war struck, much of the larger buildings are pitted and hollow if not gone, though the destruction is far more masked in what was already a rotting city.

5 70 [ti]Flashback[/ti]So, why is it purple?
by Deleted
Jul 1, 2022 2:54:04 GMT -5
No New Posts Other

There are many locations across the planet, from other major cities to the Sea of Rust, or even the core of the very planet itself.

26 300 [ti]Flashback[/ti]Tell Me How You Hate Me - {Jazz}
by Swindle
May 19, 2024 21:26:58 GMT -5

Board Threads Posts Last Post
No New Posts Other

Outer space is a very large place, and that is just including this dimension. Any threads that don't fit in any above category or location will be put here. Just be sure to tag the location appropriately!

8 129 [ti]Ep 3.5[/ti]Like Energon Knows Blue [Closed]
by Lockdown
Nov 18, 2024 18:34:57 GMT -5

Board Threads Posts Last Post
No New Posts Episode 2.5 Notice

As of Episode 2.5 Week 1 Day 1 and onward, the Nemesis has sunk under the sea off the coast of Washington State. Use 'The Felled Warship' Forum.

0 0 No posts have been made on this board.
No New Posts Control Room

Vast and imposing, a central platform arches above all other terminals and work stations where the whole of the great warship can be controlled.

6 150 [ti]Ep 2[/ti]Reporting to the Commander [Closed / Starscream / Flatline]
by Flatline
Dec 8, 2018 0:15:00 GMT -5
No New Posts Medical Bay

State of the art and one of the last beacons of Cybertronian technology and medicine, the Medical Bay is pristine and clean cut with ample space and supplies needed to repair nearly any ailment.

9 245 [ti]Flashback[/ti]Show Me How To Be Whole Again [ Closed | Knockout ]
by Knock Out
May 4, 2017 22:23:13 GMT -5
No New Posts Personal Quarters

Small and confined, or lavish, it all depends on rank in this dog eat dog world.

4 93 [ti]Ep 2.5[/ti] Two steps back (open)
by Deleted
Oct 10, 2022 10:48:05 GMT -5
No New Posts Miscellaneous Rooms

Everywhere else within the Nemesis that is not explicitly listed, from laboratories to storage rooms, and all in-between.

43 1,031 [ti]Ep 2[/ti]Walk of Shame [Closed]
by Knock Out
Oct 12, 2019 21:47:54 GMT -5
No New Posts Outside

An immense flat platform atop the Nemesis where Eradicons can line up before taking flight, or someone can try to get some fresh air. Also houses communication relays.

3 111 [ti]Ep 2[/ti]All the King's Horses (closed)
by Starscream
Dec 4, 2020 22:32:42 GMT -5

Board Threads Posts Last Post
No New Posts Episode 2.5 Notice

As of the end of Episode 2.5, Haven is collapsed in rubble and unusable. Occupants are deceased or scattered, and valuable materials harvested.

0 0 No posts have been made on this board.
No New Posts Atrium

Acting as the Control room of the Neutral base, the Atrium is clean cut and houses the Ground Bridge as well as power supplies, and the communication and monitor station.

12 284 [ti]Ep 2.5[/ti]Fair Trade (Coldwind, Jav, Nero, Closed)
by Javelin
Jan 6, 2019 18:38:13 GMT -5
No New Posts The Bar

Just down the tunnel from the Atrium, it is the largest room and most expansive, serving as a peaceful area to converse or trade wares when applicable.

12 194 [ti]Ep 2.5[/ti]Serving Up! [Patch Carbine]
by Patch
May 23, 2019 19:21:58 GMT -5
No New Posts Medical Bay

Down the primary tunnel and to the left, this area is cobbled together from many crashed Cybertronian ships, making it look disjointed. It is however, fully functional.

4 168 [ti]Ep 2.5[/ti]From the Wreckage [Closed]
by Sparkplug
Jul 11, 2020 11:23:44 GMT -5
No New Posts Personal Quarters

Whatever nook, cranny, or corner the Neutrals can find to claim as their own in this expansive set of mines.

1 19 Ep2 - 'Watch Out' - Closed
by Deleted
Mar 2, 2015 12:17:31 GMT -5
No New Posts Miscellaneous Rooms

Everywhere else within the Haven that is not explicitly listed, from storage rooms, to the unfinished and stripped mines, and all in-between.

14 318 [ti]Ep 2.5[/ti]Off Leash [Closed]
by Sparkplug
Jan 30, 2023 8:14:44 GMT -5
No New Posts Outside

Anywhere directly surrounding the base.

3 75 [ti]Ep 3.5[/ti]Graveyard [Flux]
by Megatron
Nov 4, 2024 18:23:17 GMT -5

Legend

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