[ti]Flashback[/ti]Welcome To The Show [ Closed | Knockout ]
Jul 8, 2016 3:44:22 GMT -5
Post by Knock Out on Jul 8, 2016 3:44:22 GMT -5
The Medical Bay in which Knock Out worked was actually quite clean, considering they were in the middle of a war and things were pretty much non-stop crazy around here. While this room wasn't as spotless as the other Medical Bays in this building, it was still well-kept and sterile – at least in the areas where patients would be worked on. The reason for this was that Knock Out worked alone – most of the other medics (those that were left, anyway) had assistants and worked together. They could share the workload, taking shifts so it wasn't all on one mech.
Knock Out, though? He had nobody. That was his own choice and he preferred it this way. He couldn't stand working with others – he didn't have the patience or time for them, and found he worked better alone. The downsides of this were numerous. He was always on call. He was always working. He had very little time to recharge and wind down. Yet he was still functional – if a little unhinged – and was still one of the best trauma surgeons and medics they had - which was part of why he got the 'special treatment' of his own tiny Medical Bay and got away with driving away three previous bodyguards. The truth was the higher ups had expected him to crack under the pressure of working alone and beg for an assistant, but it never happened, so they just left him to it.
There was method to his madness, and while the room looked cluttered and in total disarray to an outsider? It was mostly just organized chaos. Knock Out knew where everything was, which was another reason for him working alone – nobody else could probably function with the way he ran things – that, and his personality wasn't exactly pleasant to work with for even the shortest periods of time, let alone working with him full time. Sadly for Breakdown, he'd arrived after a non-stop twelve hour stint of working on patient after patient – so the room, and the cherry-red mech, were a little messier than normal. He did take great pride in his appearance and the state of his Medical Bay, given he was in here for the majority of his time. No sooner had he repaired one patient and got them going again, another would be thrown at him – the last one being the Seeker that remained on the medical berth in stasis – but who knew when the next would arrive.
Such were the joys of war.
It was no wonder Knock Out had such a short temper, and looked beyond exhausted. But still? This was how he liked things. There was a certain rush, a thrill even, from being on the go almost non-stop. He was better than everyone, and could do more than everyone. He knew it, and would flaunt it. For every patient the others saved? He tried to save at least three or four if he was lucky. He was good at his job. Really good. Which is why he knew he had no place out on the field.
Defects like Breakdown deserved to be out on the field. Mechs that nobody cared about. Mechs whose loss wouldn't mean anything to anyone.
He hadn't always been this way. So totally uncaring that is. When he first realized he had some kind of actual medical talent, he'd lost so many lives in the early days – which had been a horribly sobering and an entirely terrifying wake up call as to just what this line of work involved. They'd said it was no use, that they were too far gone and there was nothing he could've done - but it haunted him. While Knock Out had always thought he was above everyone - he had cared at one point about his patients, a trickle down effect from his days in the Autoshop when he cared, and was familiar with the many customers he serviced. He'd gotten to know his patients. But after losing so many lives when he was supposed to be the one saving them? It'd numbed him. He didn't want to be close to anyone. He'd lost so many, so it was just easier to act like he was above everyone (which he was) and push people away rather than make friends. This was a war. He had a job to do, and he would do it.
...He just didn't want to go out on the field. Being offlined actually terrified him, he'd seen it first hand so many times. While he hid behind his narcissism, gigantic ego and blasé personality, he was actually pretty scared of getting hurt. Like a lot of things, however, he was good at hiding it.
Just like he would hide what he knew of Breakdown. At least until the opportune moment came along and he could use it against him and have him discharged from the role of 'bodyguard'. Until then though? He would play nice – knowing it wouldn't last long.
He'd watch with an unamused expression as Breakdown began to move over to him. The smile fading from his face as he leaned his elbow on the bench, resting his chin on his servo as his gaze continued to stare at the other mech. He wasn't up to anything. Not yet, anyway. The moment he jabbed the Energon Prod against Breakdown in its current state, it would probably buckle – and he wanted to keep this thing around as he was proud of it, and supplies were limited so he couldn't make another - not that he'd even have the time to! Hence why he wanted to spend some time reinforcing the damn thing so it could be used against bigger mechs.
“How about if I describe it for you instead, Boltdown? You may learn faster that way,” He droned. This was a nice compromise, right? Pity he still couldn't be bothered to call the other mech by his correct designation. “It's silver, and it looks sort of like a gun.” With his free servo he would curl his pinky and ring fingers into his palm, holding his two remaining digits out and sticking his thumb up – mimicking a small gun just incase Breakdown was that stupid. He'd aim this finger gun at the wall with the tools, and pretend to shoot. “Should be on the right side somewhere. You can work it out, surely?”
Knock Out, though? He had nobody. That was his own choice and he preferred it this way. He couldn't stand working with others – he didn't have the patience or time for them, and found he worked better alone. The downsides of this were numerous. He was always on call. He was always working. He had very little time to recharge and wind down. Yet he was still functional – if a little unhinged – and was still one of the best trauma surgeons and medics they had - which was part of why he got the 'special treatment' of his own tiny Medical Bay and got away with driving away three previous bodyguards. The truth was the higher ups had expected him to crack under the pressure of working alone and beg for an assistant, but it never happened, so they just left him to it.
There was method to his madness, and while the room looked cluttered and in total disarray to an outsider? It was mostly just organized chaos. Knock Out knew where everything was, which was another reason for him working alone – nobody else could probably function with the way he ran things – that, and his personality wasn't exactly pleasant to work with for even the shortest periods of time, let alone working with him full time. Sadly for Breakdown, he'd arrived after a non-stop twelve hour stint of working on patient after patient – so the room, and the cherry-red mech, were a little messier than normal. He did take great pride in his appearance and the state of his Medical Bay, given he was in here for the majority of his time. No sooner had he repaired one patient and got them going again, another would be thrown at him – the last one being the Seeker that remained on the medical berth in stasis – but who knew when the next would arrive.
Such were the joys of war.
It was no wonder Knock Out had such a short temper, and looked beyond exhausted. But still? This was how he liked things. There was a certain rush, a thrill even, from being on the go almost non-stop. He was better than everyone, and could do more than everyone. He knew it, and would flaunt it. For every patient the others saved? He tried to save at least three or four if he was lucky. He was good at his job. Really good. Which is why he knew he had no place out on the field.
Defects like Breakdown deserved to be out on the field. Mechs that nobody cared about. Mechs whose loss wouldn't mean anything to anyone.
He hadn't always been this way. So totally uncaring that is. When he first realized he had some kind of actual medical talent, he'd lost so many lives in the early days – which had been a horribly sobering and an entirely terrifying wake up call as to just what this line of work involved. They'd said it was no use, that they were too far gone and there was nothing he could've done - but it haunted him. While Knock Out had always thought he was above everyone - he had cared at one point about his patients, a trickle down effect from his days in the Autoshop when he cared, and was familiar with the many customers he serviced. He'd gotten to know his patients. But after losing so many lives when he was supposed to be the one saving them? It'd numbed him. He didn't want to be close to anyone. He'd lost so many, so it was just easier to act like he was above everyone (which he was) and push people away rather than make friends. This was a war. He had a job to do, and he would do it.
...He just didn't want to go out on the field. Being offlined actually terrified him, he'd seen it first hand so many times. While he hid behind his narcissism, gigantic ego and blasé personality, he was actually pretty scared of getting hurt. Like a lot of things, however, he was good at hiding it.
Just like he would hide what he knew of Breakdown. At least until the opportune moment came along and he could use it against him and have him discharged from the role of 'bodyguard'. Until then though? He would play nice – knowing it wouldn't last long.
He'd watch with an unamused expression as Breakdown began to move over to him. The smile fading from his face as he leaned his elbow on the bench, resting his chin on his servo as his gaze continued to stare at the other mech. He wasn't up to anything. Not yet, anyway. The moment he jabbed the Energon Prod against Breakdown in its current state, it would probably buckle – and he wanted to keep this thing around as he was proud of it, and supplies were limited so he couldn't make another - not that he'd even have the time to! Hence why he wanted to spend some time reinforcing the damn thing so it could be used against bigger mechs.
“How about if I describe it for you instead, Boltdown? You may learn faster that way,” He droned. This was a nice compromise, right? Pity he still couldn't be bothered to call the other mech by his correct designation. “It's silver, and it looks sort of like a gun.” With his free servo he would curl his pinky and ring fingers into his palm, holding his two remaining digits out and sticking his thumb up – mimicking a small gun just incase Breakdown was that stupid. He'd aim this finger gun at the wall with the tools, and pretend to shoot. “Should be on the right side somewhere. You can work it out, surely?”