Legion
Mar 25, 2012 13:07:44 GMT -5
Post by Deleted on Mar 25, 2012 13:07:44 GMT -5
-Player Info-
Name/Alias: Flick
IM/Email: embergleam@hotmail.com
-Character Info-
Name: Legion
Age (or human equivalent): Mid-30’s
Gender (or human equivalent): Mech
Species: Cybertronian
Faction: Autobots
Occupation/Specialization: Shock trooper/front-liner. Also, base bicycle.
Appearance/Altmode:
Take a frame slightly bulkier than Ratchet’s and scale it up to something just outstripping Optimus’ where height is concerned. Add on rusty-red armor, dull black undermesh and linear gold accents and you’ve got Legion. He’s got a face made for smiling and big ole crystal-blue optics to back his goofy grins up. His alt-form is a Peterbilt modified for towing. (Something like this.)
History:
Legion began his life as KR-93, fifteenth and final member of an Iacon building cohort. Sparked the living definition of ‘drop-caste’, his life was a never-ending round of construction, destruction and brushes with higher-caste mechs looking to settle scores. Easily the most combat-ready of his cohort, KR-93- affectionately and appropriately nicknamed ‘Big Mech’- was inevitably the one to send said aggressors packing. Eventually, though, even his best efforts proved insufficient. The death of two cohortmates and maiming of a third made things crystal-clear: Iacon was no place for a bunch of drop-casters with delusions of adequacy. Pooling their credits and calling in every favor at their disposal, the survivors made a bid for Kaon and a new chance at life.
While the rest of his cohort was more than happy to return to the tasks they had been built for, Legion wanted something different- something more. A chance encounter with a gladiator fresh out of the arena gave him unexpected direction and, within an orn of landing planetside, he fought in (and narrowly won) his first match. Kaon natives soon grew to love the big red mech and the gleeful abandon with which he fought. While he may not have been the most dangerous mech to ever grace the arena, he was certainly one of the most fun. Word of the so-called ‘Wrecking Ball’s exploits eventually worked their way into the upper echelons of Cybertronian society and, in a particularly ironic twist of fate, to the audios of the senator ultimately responsible for Legion’s arrival on Kaon. Flipswitch had use for a mech of Legion’s talents, both in and out of the arena.
Flipswitch’s patronage changed Legion’s view of and place in the world. He was more valuable as a tool, an extension of the senator’s will, than he was as an arena personality or a strong arm. His newfound ‘prestige’ proved more of a bane than a boon. The fights, the crowds, the remnants of his cohort- Legion missed it all, and no amount of menacing debtors at Flipswitch’s behest could make up for it. By the time Megatronus’ dissatisfaction became a rebellion Legion was more than willing to walk away from his patron and plunge headlong into something better.
‘Better’, however, wasn’t what he found. Accustomed to the freeform melees of the arena, Legion proved a mediocre rank-and-file soldier and a disciplinary nightmare. Shuffled from unit to unit time and again, he eventually wound up working as a glorified grunt- ‘lab assistant’, officially- under the command of researchers Howl and Blade. Deemed too dense to be of much use as anything more than an occasional test subject and helping hand, Legion never learned precisely what the destructive duo was up to, but his interaction with the tormented mechs they kept as science experiments was enough to make him reexamine the reasoning behind his allegiance.
Things came to a head just as Autobot activity in the sector spiked. Wrapped up in their projects and preparations, Blade and Howl never thought to keep an optic on their ‘hired help’. Said hired help, led by another of the lab assistants, the femme Radia,, slowly undermined the myriad security measures put in place to keep the ‘Cons’ science projects under lock and key. By the time the inevitable ‘Bot raid hit, Radia, Legion and the rest were ready to make a break for it. Break they did- straight into the arms of waiting Autobots.
It wasn’t how Legion had meant to defect, perhaps, but it worked, and over the vorns that followed his decision to abandon ship proved itself right time and again. His life as an Autobot has been relatively unremarkable, all things told; he seems fairly content to keep his helm down and merrily reduce his ex-teammates to their component parts.
Personality:
Legion’s face belongs in the dictionary next to the phrase ‘long-wave field’. Laid-back, easygoing and honest almost to a fault, it’s virtually impossible to get under his plates. Nothing- not death, not destruction, not processor-melting horrors from the id- can shake his calm acceptance of what is and what may come to be. Humor seems to be his coping mechanism of choice; if he isn’t joking, aft-grabbing and up to no good, something’s badly amiss. Monumentally difficult to anger, he’s a surprisingly good mediator, and if things really go pear-shaped he isn’t above sitting on errant mechs ‘til they wind down. Legion delights in his own physicality. Nothing makes him happier than being able to put his strength and skill to use building instead of destroying. Though by no means a pacifist, he lacks the killer instinct inherent in most front-liners. He fights because it’s fun, because he’s good at it, and because maybe, just maybe, it might bring some much-needed change to the universe.
Likes: High-grade, chasing aft, harassing his teammates, entertaining others, recharge, younglings, classic rock.
Dislikes: Liars, cheaters, aerialists, armor-piercing rounds, frag grenades, prudes, tripping, dubstep.
Strengths/Weapons:
Sparked for hard labor and retrofitted for work in extreme environments, Legion is extraordinarily tough. He's got backups for his backups and enough extraneous systems to keep a double-handful of medics in parts for half a battle. His tolerance for pain is incredible; if an injury doesn’t take off a limb, it likely won’t stop him. In melee combat he’s a terror, strong enough to rip all but the thickest plating apart with his bare hands. He isn’t too shabby with blasters or blades, either, though he’d rather drag opponents into grappling range with his alt-form’s hook and chain than trade potshots.
Weaknesses:
Inertia is the bane of Legion’s existence. His massive size makes him slow and unwieldy, to say nothing of making stealth a nigh-impossibility. His freakishly high tolerance for pain has made him reckless; he thinks nothing of taking ungodly amounts of damage if it means ending a confrontation quickly. He often fixates in battle, pursuing one opponent to the exclusion of all others. Legion’s offensive capabilities are mostly short-range; if he can’t get close to his target or get a hook around them, he’s fairly useless.
Special skills (that are not weapon related): Legion’s almost as good at building structures as he is at tearing them down. He’s halfway-decent at repairing large machinery and a marginally better-than-average pilot. Though he can’t jimmy locks to save his life, he’s fairly good at undoing bindings.
Legion speaks with a distinctive, and entirely false, accent. It’s equal parts Kaonese cant, low-caste slur and ‘I can’t be arsed to care right now’ mispronunciation.
He answers to ‘Big Mech’, ‘Wrecking Ball’ and ‘Fragger’ almost as well as he answers to his own designation.
His themesong is Murder By Death’s ‘As Long as There is Whiskey in the World’. Clickity.
Name/Alias: Flick
IM/Email: embergleam@hotmail.com
-Character Info-
Name: Legion
Age (or human equivalent): Mid-30’s
Gender (or human equivalent): Mech
Species: Cybertronian
Faction: Autobots
Occupation/Specialization: Shock trooper/front-liner. Also, base bicycle.
Appearance/Altmode:
Take a frame slightly bulkier than Ratchet’s and scale it up to something just outstripping Optimus’ where height is concerned. Add on rusty-red armor, dull black undermesh and linear gold accents and you’ve got Legion. He’s got a face made for smiling and big ole crystal-blue optics to back his goofy grins up. His alt-form is a Peterbilt modified for towing. (Something like this.)
History:
Legion began his life as KR-93, fifteenth and final member of an Iacon building cohort. Sparked the living definition of ‘drop-caste’, his life was a never-ending round of construction, destruction and brushes with higher-caste mechs looking to settle scores. Easily the most combat-ready of his cohort, KR-93- affectionately and appropriately nicknamed ‘Big Mech’- was inevitably the one to send said aggressors packing. Eventually, though, even his best efforts proved insufficient. The death of two cohortmates and maiming of a third made things crystal-clear: Iacon was no place for a bunch of drop-casters with delusions of adequacy. Pooling their credits and calling in every favor at their disposal, the survivors made a bid for Kaon and a new chance at life.
While the rest of his cohort was more than happy to return to the tasks they had been built for, Legion wanted something different- something more. A chance encounter with a gladiator fresh out of the arena gave him unexpected direction and, within an orn of landing planetside, he fought in (and narrowly won) his first match. Kaon natives soon grew to love the big red mech and the gleeful abandon with which he fought. While he may not have been the most dangerous mech to ever grace the arena, he was certainly one of the most fun. Word of the so-called ‘Wrecking Ball’s exploits eventually worked their way into the upper echelons of Cybertronian society and, in a particularly ironic twist of fate, to the audios of the senator ultimately responsible for Legion’s arrival on Kaon. Flipswitch had use for a mech of Legion’s talents, both in and out of the arena.
Flipswitch’s patronage changed Legion’s view of and place in the world. He was more valuable as a tool, an extension of the senator’s will, than he was as an arena personality or a strong arm. His newfound ‘prestige’ proved more of a bane than a boon. The fights, the crowds, the remnants of his cohort- Legion missed it all, and no amount of menacing debtors at Flipswitch’s behest could make up for it. By the time Megatronus’ dissatisfaction became a rebellion Legion was more than willing to walk away from his patron and plunge headlong into something better.
‘Better’, however, wasn’t what he found. Accustomed to the freeform melees of the arena, Legion proved a mediocre rank-and-file soldier and a disciplinary nightmare. Shuffled from unit to unit time and again, he eventually wound up working as a glorified grunt- ‘lab assistant’, officially- under the command of researchers Howl and Blade. Deemed too dense to be of much use as anything more than an occasional test subject and helping hand, Legion never learned precisely what the destructive duo was up to, but his interaction with the tormented mechs they kept as science experiments was enough to make him reexamine the reasoning behind his allegiance.
Things came to a head just as Autobot activity in the sector spiked. Wrapped up in their projects and preparations, Blade and Howl never thought to keep an optic on their ‘hired help’. Said hired help, led by another of the lab assistants, the femme Radia,, slowly undermined the myriad security measures put in place to keep the ‘Cons’ science projects under lock and key. By the time the inevitable ‘Bot raid hit, Radia, Legion and the rest were ready to make a break for it. Break they did- straight into the arms of waiting Autobots.
It wasn’t how Legion had meant to defect, perhaps, but it worked, and over the vorns that followed his decision to abandon ship proved itself right time and again. His life as an Autobot has been relatively unremarkable, all things told; he seems fairly content to keep his helm down and merrily reduce his ex-teammates to their component parts.
Personality:
Legion’s face belongs in the dictionary next to the phrase ‘long-wave field’. Laid-back, easygoing and honest almost to a fault, it’s virtually impossible to get under his plates. Nothing- not death, not destruction, not processor-melting horrors from the id- can shake his calm acceptance of what is and what may come to be. Humor seems to be his coping mechanism of choice; if he isn’t joking, aft-grabbing and up to no good, something’s badly amiss. Monumentally difficult to anger, he’s a surprisingly good mediator, and if things really go pear-shaped he isn’t above sitting on errant mechs ‘til they wind down. Legion delights in his own physicality. Nothing makes him happier than being able to put his strength and skill to use building instead of destroying. Though by no means a pacifist, he lacks the killer instinct inherent in most front-liners. He fights because it’s fun, because he’s good at it, and because maybe, just maybe, it might bring some much-needed change to the universe.
Likes: High-grade, chasing aft, harassing his teammates, entertaining others, recharge, younglings, classic rock.
Dislikes: Liars, cheaters, aerialists, armor-piercing rounds, frag grenades, prudes, tripping, dubstep.
Strengths/Weapons:
Sparked for hard labor and retrofitted for work in extreme environments, Legion is extraordinarily tough. He's got backups for his backups and enough extraneous systems to keep a double-handful of medics in parts for half a battle. His tolerance for pain is incredible; if an injury doesn’t take off a limb, it likely won’t stop him. In melee combat he’s a terror, strong enough to rip all but the thickest plating apart with his bare hands. He isn’t too shabby with blasters or blades, either, though he’d rather drag opponents into grappling range with his alt-form’s hook and chain than trade potshots.
Weaknesses:
Inertia is the bane of Legion’s existence. His massive size makes him slow and unwieldy, to say nothing of making stealth a nigh-impossibility. His freakishly high tolerance for pain has made him reckless; he thinks nothing of taking ungodly amounts of damage if it means ending a confrontation quickly. He often fixates in battle, pursuing one opponent to the exclusion of all others. Legion’s offensive capabilities are mostly short-range; if he can’t get close to his target or get a hook around them, he’s fairly useless.
Special skills (that are not weapon related): Legion’s almost as good at building structures as he is at tearing them down. He’s halfway-decent at repairing large machinery and a marginally better-than-average pilot. Though he can’t jimmy locks to save his life, he’s fairly good at undoing bindings.
Legion speaks with a distinctive, and entirely false, accent. It’s equal parts Kaonese cant, low-caste slur and ‘I can’t be arsed to care right now’ mispronunciation.
He answers to ‘Big Mech’, ‘Wrecking Ball’ and ‘Fragger’ almost as well as he answers to his own designation.
His themesong is Murder By Death’s ‘As Long as There is Whiskey in the World’. Clickity.