Flashback - Shake Your Business and Pour It - (Closed)
May 3, 2015 22:25:09 GMT -5
Post by Deleted on May 3, 2015 22:25:09 GMT -5
Set in Iacon, shortly before the beginning of the War!
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If you knew where to look, the agency was not difficult to find.
That was a big 'if'.
The sky thundered as a transport bound for Uraya roared overhead, its engines glowing bright. It climbed out on its departure path, guided by the unheard voice of the on-duty tower controller. It roared over the small office that lay on the western boundary of the massive spaceport, so close that an observer standing at the door could look up and count the rivets on the belly of the sleek white atmospheric cruiser. The walls rattled, as did the steel shutters clamped down over the windows of the office.
The owner of the agency had to be fond of ships, to have set up his business on the threshold of a major Iaconian spaceport. The noise and vibration would otherwise drive a sane mech glitchy.
Within minutes the cruiser was a white star against the brilliant morning sky. Shuttle contrails laced overhead. In the distance the tall spires of the city rose high above the horizon, elegant and glittering glass. The hum of traffic on the inner city overpasses drifted out to the fringe district like smoke, where it hung in the air along with a lingering trace of wake turbulence.
The office was a nondescript building, low and streamlined. A single wall of curving windows faced the spaceport. They were tightly shuttered at the moment, sparing no glimpse of the agency behind them. It lurked at the end of a row of freight storage and logistics depots like it was trying to hide. Smog had tinged its metal dome a dark grey. Strange aerials and antennas and mystery radios masts littered the roof.
A single door faced the narrow street. It was solid steel and distinctly unfriendly looking, with an electronic code-lock to keep out the riff-raff.
It was also unmarked.
If you knew what lay beyond it, you understood the reason why.
--------
If you knew where to look, the agency was not difficult to find.
That was a big 'if'.
The sky thundered as a transport bound for Uraya roared overhead, its engines glowing bright. It climbed out on its departure path, guided by the unheard voice of the on-duty tower controller. It roared over the small office that lay on the western boundary of the massive spaceport, so close that an observer standing at the door could look up and count the rivets on the belly of the sleek white atmospheric cruiser. The walls rattled, as did the steel shutters clamped down over the windows of the office.
The owner of the agency had to be fond of ships, to have set up his business on the threshold of a major Iaconian spaceport. The noise and vibration would otherwise drive a sane mech glitchy.
Within minutes the cruiser was a white star against the brilliant morning sky. Shuttle contrails laced overhead. In the distance the tall spires of the city rose high above the horizon, elegant and glittering glass. The hum of traffic on the inner city overpasses drifted out to the fringe district like smoke, where it hung in the air along with a lingering trace of wake turbulence.
The office was a nondescript building, low and streamlined. A single wall of curving windows faced the spaceport. They were tightly shuttered at the moment, sparing no glimpse of the agency behind them. It lurked at the end of a row of freight storage and logistics depots like it was trying to hide. Smog had tinged its metal dome a dark grey. Strange aerials and antennas and mystery radios masts littered the roof.
A single door faced the narrow street. It was solid steel and distinctly unfriendly looking, with an electronic code-lock to keep out the riff-raff.
It was also unmarked.
If you knew what lay beyond it, you understood the reason why.