Airachnid
Feb 5, 2012 13:40:48 GMT -5
Post by airachnid on Feb 5, 2012 13:40:48 GMT -5
-Player Info-
Name/Alias: Vel
IM/Email: chaoticthief@hotmail.com = MSN
Age: A lady never tells her age!
-Character Info-
Name: Airachnid
Age (or human equivalent): 37 for a human equivalent.
Gender (or human equivalent): Femme
Species: Cybertronian
Faction: Decepticon (Prefers being Neutral/Solo if possible)
Occupation/Specialization: Huntress/Trophy Collector/Treasure Hunter/Interrogator
Appearance/Altmode: Airachnid is rather stand out in her appearance. What makes her so special in the aesthetics department is that she seems to have three different modes but is not a triple changer. There is of course her more common bi-pedal form that most Cybertronians seem to have, at which she stands as tall as Knockout's shoulder. Against her back are long thin bits of metal that are in actuality her legs that she can use at will without changing form. She can use every one of them like it's own separate limb, along with using both arms and legs making her quite dangerous. Her other form is a type of beast form, where she folds her legs together to make what appears to be the abdomen of a spider creature, her other legs completely distended and used for walking or anything else she wants to use them for. Then there is her alt mode, which is of a prototype military helicopter in what seems to be permanent stealth mode but she only uses that to get away from a sticky situation, much preferring her spider form. During all three of these forms her colors are a dark shiny black with purple accents and bright violet optics.
History: Though one may think she was born lowly due to her personality and ruthlessness this couldn’t be farther from the truth. She was sparked for and into a loving family of the high caste variety and grew up a spoiled and pampered towerling. Her up bringing was full of anything and everything she could ever want except something wasn't quite right with her from the beginning. She never made friends, only accomplices and was often more trouble than she was worth. Her own parents were often heard saying such things about her, until they too vanished. Not much is known about her past, she likes to keep it that way. Anyone who had knowledge of it always seems to mysteriously vanish without trace never to be heard from again.
Airachnid always did seem to have and definitely liked, the newest types of weaponry and technology. Just how she has come across such things is always in question but she doesn't reveal her sources or seem to lack for the information needed in finding these things either. There is so much about her shrouded in mystery and confusion.
What is known about her is her penchant for collecting things, rare things. There is no blip in history that lists when this first started or how long she has been at it only that now she has become increasingly dangerous and deadly as she perfects all of her skills
In the past she was a loyal Decepticon, believing in the ideal and following much like everyone else. She was an interrogator and considered a monster even by Decepticon standards. The spider-like femme is an expert in her field of torture, both physical and psychological. She has a past with Arcee, having tortured her some during the war and finally capturing, torturing and eventually killing her partner Tailgate.
Soon she did leave the Decepticons, because she has a tendency to get itchy claws and need to break off from a group. She did so without much preamble and struck out on her own completely off planet. She had already been quite the predator at that time but now that she had no one else to answer to but herself she became much better. Hunting things was easy, simple...and soon boring. So she decided to try harder prey, to up the ante, to challenge herself. This was how she came to eradicating planets of their dominant species slowly but surely, she had all the time in the world to wear them down and take them out. The last one of each race was kept, their heads at least, as a trophy on her personal ship. This ship, her prized possession, having been rather recently blown to scrap, thanks to an organic bug named Jack, one she intends to thoroughly show how much he upset her by making her lose all her hard earned work.
Also thanks to that brat she is now stranded on this organic rock, on Earth. This has not made Airachnid a happy femme, and in fact has her in some ways a great deal more manipulative and vindictive than usual. The only solace she takes in this is that there is another here on this planet whom she will also enjoy torturing once she has them. Meanwhile it's all a high stakes game of manipulation and pretending, where she doesn't even know what the end game is going to be. Then again, that makes it all the more exciting!
Personality: Wicked, Evil, Mean and Nasty. These are what little Airachnid's are made of.
There is a lot more to her personality than people would ever give her credit for, but then again she doesn't allow anyone to see anything but the darkest parts of her. Airachnid is terribly complicated and outright nasty. She is incredibly manipulative and very big on seeing others in screaming torment. There just might not be a single sweet or kind thing about her, in fact if there was no one has ever truly witnessed it that is still living anyway. This particular femme places high value on power and being able to take care of oneself. Very aware of her frames weaknesses she uses her cunning mind instead to get her out of things.
Loyalty wouldn't exactly be her strong suit but she knows well enough what it is like to be struggling as a Decepticon that she would go out of her way at times to save one of them if need be. She harbors no love for the Autobots and only a fondness one would give an old memory toward the 'Cons. Even so she is always planning on how best to get exactly what it is she wants. Airachnid has always been a greedy femme and would do nearly anything, beyond harming herself, to get what it is that she wants. No one else matters to her in the end though, no one.
Likes:
Hunting- Not for food but for sport. Nothing is quite as fun to her as something running for it life or begging for mercy. It just makes it that much sweeter.
Torture- One of her favorite past times really. The slower the better, but if they don't scream she loses interest at some point.
Solitude- She really does prefer to be alone most of the time. Only dealing with company when she has to for the most part.
Power- Not necessarily power hungry but definitely interested in acquiring new and unusual toys with which to destroy others with.
Herself- The only one she has ever been able to count on or trust. She keeps her own counsel at all times and even when around others she tends to stay off to the side just a little, distancing herself.
Dislikes:
Authority- They always get in the way and actually expect her to follow what they say. If she does listen to a higher power it will always be temporary. No one has ever fully earned her loyalty, if she has any to give at all.
Losing- Such a sting to the pride, losing. This is one of the things that irks her the most because losing in a battle or anything else usually means she has to give up some pretty prize that she has been looking for, for awhile.
Autobots- Always with their rules and blabbing mouths. Don't do this and don't do that. Righteous and sanctimonious she would rather see them all dead, and has no trouble with the thought of doing this herself.
Weakness- Victims are supposed to stay alive long enough for her to actually enjoy the torture! The femme cannot stand it when they pass out or offline too early, it ruins everything. Often she has fits of temper when this happens and the frame of the victim is found torn to shreds and partially melted.
Strengths/Weapons:
Webbing- One of her best weapons isn't really a weapon at all but a means to capture her prey and keep it where she wants it. She shoots out a very thick and heavy webbing that can hit some pretty high speeds and seems to stick to everything. It is very hard to cut as well and she seems to have a never ending supply of it.
Acidic Venom- This she seems to produce from her mouth and she can spit it out rather far but nowhere near as far as the webbing. The color is a sickly bright green and it tends to eat through anything it touches.
Energy Blasts- Simple but effective red colored energy blasts that she shoots from her hands.
Knowledge- Airachnid has extensive knowledge of how to mentally and physically torture others and does so with great relish.
Weaknesses:
Slight- Though she is very agile she is also incredibly slim and easily damaged in melee combat with heavier mechs.
Legs- An advantage most of the time as it gives her more 'arms' to work with they can also be an incredibly disadvantage. In the past they have been used to snatch her up and even toss her around, great handles if you are big enough to grab hold of them that is.
Cocky- Not just self assured, but outright cocky. She is so sure of herself that she doesn't always double check things. Say, restraints or exit/entrance ways.
Independence- Normally considered a strength in most cases in hers it can come as a major disadvantage. She prefers to work alone so much that she makes no friends and plenty of enemies, on both sides. This leaves her a walking target to attacks from either faction unless she aligns herself with one of them, Decepticons only of course.
Special skills (that are not weapon related):
Strategist- Surprisingly enough Airachnid is a marvelous strategist but this isn't something well known. The only one she uses this for is herself. It is how she can get away from a very large group intent on killing or capturing her, or how she manages to always gets the biggest and most powerful of prizes.
Self Sufficient- In the end she needs no one and nothing but her wits about her to survive. She has gone ages alone and done just fine. In fact she thrives when she is left to her own devices, though the same cannot be said about anyone else she happens to come in contact with.
Unaffected- There really isn't much that one could do to bother her. Killing, maiming, torture etc...she has seen and done worse. She has no attachments and even now her ship has been destroyed so she doesn't even have any toys, or trophies she holds dear.
Extra Info:
All in all Airachnid is a sick, twisted and sadistic femme with nearly no paralell. She takes delight and even becomes charged when torturing others. No one has ever caught her spark and the likelihood of that ever happening is slim to none. She is with the Decepticons for now but only because this seems the most advantageous on this new planet. This way she can learn more about it. She understands that certain bots in the faction do not trust her and always watch her but even she knows how to stay under the radar., she has been doing this far too long to be given away or caught easily.
Song(s):
Depeche Mode – Corrupt
John Murphy – In the house, without a heartbeat (instrumental)
Name/Alias: Vel
IM/Email: chaoticthief@hotmail.com = MSN
Age: A lady never tells her age!
-Character Info-
Name: Airachnid
Age (or human equivalent): 37 for a human equivalent.
Gender (or human equivalent): Femme
Species: Cybertronian
Faction: Decepticon (Prefers being Neutral/Solo if possible)
Occupation/Specialization: Huntress/Trophy Collector/Treasure Hunter/Interrogator
Appearance/Altmode: Airachnid is rather stand out in her appearance. What makes her so special in the aesthetics department is that she seems to have three different modes but is not a triple changer. There is of course her more common bi-pedal form that most Cybertronians seem to have, at which she stands as tall as Knockout's shoulder. Against her back are long thin bits of metal that are in actuality her legs that she can use at will without changing form. She can use every one of them like it's own separate limb, along with using both arms and legs making her quite dangerous. Her other form is a type of beast form, where she folds her legs together to make what appears to be the abdomen of a spider creature, her other legs completely distended and used for walking or anything else she wants to use them for. Then there is her alt mode, which is of a prototype military helicopter in what seems to be permanent stealth mode but she only uses that to get away from a sticky situation, much preferring her spider form. During all three of these forms her colors are a dark shiny black with purple accents and bright violet optics.
History: Though one may think she was born lowly due to her personality and ruthlessness this couldn’t be farther from the truth. She was sparked for and into a loving family of the high caste variety and grew up a spoiled and pampered towerling. Her up bringing was full of anything and everything she could ever want except something wasn't quite right with her from the beginning. She never made friends, only accomplices and was often more trouble than she was worth. Her own parents were often heard saying such things about her, until they too vanished. Not much is known about her past, she likes to keep it that way. Anyone who had knowledge of it always seems to mysteriously vanish without trace never to be heard from again.
Airachnid always did seem to have and definitely liked, the newest types of weaponry and technology. Just how she has come across such things is always in question but she doesn't reveal her sources or seem to lack for the information needed in finding these things either. There is so much about her shrouded in mystery and confusion.
What is known about her is her penchant for collecting things, rare things. There is no blip in history that lists when this first started or how long she has been at it only that now she has become increasingly dangerous and deadly as she perfects all of her skills
In the past she was a loyal Decepticon, believing in the ideal and following much like everyone else. She was an interrogator and considered a monster even by Decepticon standards. The spider-like femme is an expert in her field of torture, both physical and psychological. She has a past with Arcee, having tortured her some during the war and finally capturing, torturing and eventually killing her partner Tailgate.
Soon she did leave the Decepticons, because she has a tendency to get itchy claws and need to break off from a group. She did so without much preamble and struck out on her own completely off planet. She had already been quite the predator at that time but now that she had no one else to answer to but herself she became much better. Hunting things was easy, simple...and soon boring. So she decided to try harder prey, to up the ante, to challenge herself. This was how she came to eradicating planets of their dominant species slowly but surely, she had all the time in the world to wear them down and take them out. The last one of each race was kept, their heads at least, as a trophy on her personal ship. This ship, her prized possession, having been rather recently blown to scrap, thanks to an organic bug named Jack, one she intends to thoroughly show how much he upset her by making her lose all her hard earned work.
Also thanks to that brat she is now stranded on this organic rock, on Earth. This has not made Airachnid a happy femme, and in fact has her in some ways a great deal more manipulative and vindictive than usual. The only solace she takes in this is that there is another here on this planet whom she will also enjoy torturing once she has them. Meanwhile it's all a high stakes game of manipulation and pretending, where she doesn't even know what the end game is going to be. Then again, that makes it all the more exciting!
Personality: Wicked, Evil, Mean and Nasty. These are what little Airachnid's are made of.
There is a lot more to her personality than people would ever give her credit for, but then again she doesn't allow anyone to see anything but the darkest parts of her. Airachnid is terribly complicated and outright nasty. She is incredibly manipulative and very big on seeing others in screaming torment. There just might not be a single sweet or kind thing about her, in fact if there was no one has ever truly witnessed it that is still living anyway. This particular femme places high value on power and being able to take care of oneself. Very aware of her frames weaknesses she uses her cunning mind instead to get her out of things.
Loyalty wouldn't exactly be her strong suit but she knows well enough what it is like to be struggling as a Decepticon that she would go out of her way at times to save one of them if need be. She harbors no love for the Autobots and only a fondness one would give an old memory toward the 'Cons. Even so she is always planning on how best to get exactly what it is she wants. Airachnid has always been a greedy femme and would do nearly anything, beyond harming herself, to get what it is that she wants. No one else matters to her in the end though, no one.
Likes:
Hunting- Not for food but for sport. Nothing is quite as fun to her as something running for it life or begging for mercy. It just makes it that much sweeter.
Torture- One of her favorite past times really. The slower the better, but if they don't scream she loses interest at some point.
Solitude- She really does prefer to be alone most of the time. Only dealing with company when she has to for the most part.
Power- Not necessarily power hungry but definitely interested in acquiring new and unusual toys with which to destroy others with.
Herself- The only one she has ever been able to count on or trust. She keeps her own counsel at all times and even when around others she tends to stay off to the side just a little, distancing herself.
Dislikes:
Authority- They always get in the way and actually expect her to follow what they say. If she does listen to a higher power it will always be temporary. No one has ever fully earned her loyalty, if she has any to give at all.
Losing- Such a sting to the pride, losing. This is one of the things that irks her the most because losing in a battle or anything else usually means she has to give up some pretty prize that she has been looking for, for awhile.
Autobots- Always with their rules and blabbing mouths. Don't do this and don't do that. Righteous and sanctimonious she would rather see them all dead, and has no trouble with the thought of doing this herself.
Weakness- Victims are supposed to stay alive long enough for her to actually enjoy the torture! The femme cannot stand it when they pass out or offline too early, it ruins everything. Often she has fits of temper when this happens and the frame of the victim is found torn to shreds and partially melted.
Strengths/Weapons:
Webbing- One of her best weapons isn't really a weapon at all but a means to capture her prey and keep it where she wants it. She shoots out a very thick and heavy webbing that can hit some pretty high speeds and seems to stick to everything. It is very hard to cut as well and she seems to have a never ending supply of it.
Acidic Venom- This she seems to produce from her mouth and she can spit it out rather far but nowhere near as far as the webbing. The color is a sickly bright green and it tends to eat through anything it touches.
Energy Blasts- Simple but effective red colored energy blasts that she shoots from her hands.
Knowledge- Airachnid has extensive knowledge of how to mentally and physically torture others and does so with great relish.
Weaknesses:
Slight- Though she is very agile she is also incredibly slim and easily damaged in melee combat with heavier mechs.
Legs- An advantage most of the time as it gives her more 'arms' to work with they can also be an incredibly disadvantage. In the past they have been used to snatch her up and even toss her around, great handles if you are big enough to grab hold of them that is.
Cocky- Not just self assured, but outright cocky. She is so sure of herself that she doesn't always double check things. Say, restraints or exit/entrance ways.
Independence- Normally considered a strength in most cases in hers it can come as a major disadvantage. She prefers to work alone so much that she makes no friends and plenty of enemies, on both sides. This leaves her a walking target to attacks from either faction unless she aligns herself with one of them, Decepticons only of course.
Special skills (that are not weapon related):
Strategist- Surprisingly enough Airachnid is a marvelous strategist but this isn't something well known. The only one she uses this for is herself. It is how she can get away from a very large group intent on killing or capturing her, or how she manages to always gets the biggest and most powerful of prizes.
Self Sufficient- In the end she needs no one and nothing but her wits about her to survive. She has gone ages alone and done just fine. In fact she thrives when she is left to her own devices, though the same cannot be said about anyone else she happens to come in contact with.
Unaffected- There really isn't much that one could do to bother her. Killing, maiming, torture etc...she has seen and done worse. She has no attachments and even now her ship has been destroyed so she doesn't even have any toys, or trophies she holds dear.
Extra Info:
All in all Airachnid is a sick, twisted and sadistic femme with nearly no paralell. She takes delight and even becomes charged when torturing others. No one has ever caught her spark and the likelihood of that ever happening is slim to none. She is with the Decepticons for now but only because this seems the most advantageous on this new planet. This way she can learn more about it. She understands that certain bots in the faction do not trust her and always watch her but even she knows how to stay under the radar., she has been doing this far too long to be given away or caught easily.
Song(s):
Depeche Mode – Corrupt
John Murphy – In the house, without a heartbeat (instrumental)