[ti]Ep 2.5[/ti]Cruor [Closed]
Oct 21, 2016 22:48:48 GMT -5
Post by Flatline on Oct 21, 2016 22:48:48 GMT -5
This was going to rip Skywarp's hand completely off, and if the barbs held true and it was rooted deep enough?... well... it could pull the brute of a mech forward into the rail system if he was lucky. The plan was sound, it would be agonizing whatever the outcome, and it would deal very real damage to anyone it would fall upon, but it all hinged upon individuals being normal. It all hinged upon Skywarp NOT having the teleportation powers.
Which he had.
The moment Flatline let go of the chain, the world around him seemed to slow down to a crawl. He could see what was happening, watch the subtlest of details, observe the change of tide away from his favor, but just because time gifted him this observation, it didn't mean he had ability to do anything to alter from the course that had been set out before him.
The severed chain fell down into the rail system the moment Flatline had let go of it, the long connection between it and Skywarp's hand going taunt for only the briefest of moments. Taunt was perhaps... being generous, for no additional pressure but the light pull was even transferred into the injury before the teleportation ripped the link in half with a bang of space rupturing around it.
A sneering grin, a look of joy, Flatline had been so proud, so sure of himself, but once the flash of light erupted, and the end of the chain had flicked up into the air with its end glowing red hot at the sever point... well... there wasn't much to be happy about for much longer. His smile dropped, red eyes following the path of the connection, but his view of the odd phenomenon was blotted out suddenly by the massive shape of Skywarp having teleported directly in his vicinity.
Pain. Injury. Fear. It all surged to the forefront of Flatline's processor before it even happened. He knew Skywarp was going to hurt him, he knew that a strike was going to happen, but there really was no time to properly formulate a way to dodge, and no time to even take said action if he had plotted it properly. All he managed to do was start to duck, his frame flinching down towards the ground to try to allow a punch to swipe over his helm, but this only landed his core more in-line with the kick, and as such it slammed into the black and red medic at full force.
Two loud noises occurred at once then, the first being Skywarp's foot and shin colliding hard with Flatline, the second being the severed chain whipping and being sucked into the rail system. An instantaneous screech of metal and rain of sparks flew out from the typically enclosed system as the chain was pulled in, it a horrible noise. Links and the cylinder latch whacking into arches and magnetic beams as it went, tearing into the system and undoubtedly causing damage before the fail-safe shut off the pull to the sector. Angry sparks spat out from the open wall panel, spits of rage from the injury it had taken. Meanwhile the second noise was far more...crushing.
Crackling, a loud pop of plating caving inward, Flatline was flung from the kick, the significant size and weight difference meaning it wasn't much of a chore to launch him. This caused him to slam in to the ground a short distance away, and slide over the smooth surface to a gradual stop after a brief moment. It was far less entertaining than the mech's previous fall, but it had far more staying power, for Flatline did not immediately try to get up, and remained curled in upon himself.
A raking noise, a rasp of a heavy ventilation, Flatline's digitigrade leg scraped out and loosely kicked at the ground once to try to find traction that wasn't there, while his right forearm lay curled over his torso, helm hooked forward and tucked out of sight.
Knock Out and Breakdown would turn the corner just in time to see the aftermath.
Which he had.
The moment Flatline let go of the chain, the world around him seemed to slow down to a crawl. He could see what was happening, watch the subtlest of details, observe the change of tide away from his favor, but just because time gifted him this observation, it didn't mean he had ability to do anything to alter from the course that had been set out before him.
The severed chain fell down into the rail system the moment Flatline had let go of it, the long connection between it and Skywarp's hand going taunt for only the briefest of moments. Taunt was perhaps... being generous, for no additional pressure but the light pull was even transferred into the injury before the teleportation ripped the link in half with a bang of space rupturing around it.
A sneering grin, a look of joy, Flatline had been so proud, so sure of himself, but once the flash of light erupted, and the end of the chain had flicked up into the air with its end glowing red hot at the sever point... well... there wasn't much to be happy about for much longer. His smile dropped, red eyes following the path of the connection, but his view of the odd phenomenon was blotted out suddenly by the massive shape of Skywarp having teleported directly in his vicinity.
Pain. Injury. Fear. It all surged to the forefront of Flatline's processor before it even happened. He knew Skywarp was going to hurt him, he knew that a strike was going to happen, but there really was no time to properly formulate a way to dodge, and no time to even take said action if he had plotted it properly. All he managed to do was start to duck, his frame flinching down towards the ground to try to allow a punch to swipe over his helm, but this only landed his core more in-line with the kick, and as such it slammed into the black and red medic at full force.
Two loud noises occurred at once then, the first being Skywarp's foot and shin colliding hard with Flatline, the second being the severed chain whipping and being sucked into the rail system. An instantaneous screech of metal and rain of sparks flew out from the typically enclosed system as the chain was pulled in, it a horrible noise. Links and the cylinder latch whacking into arches and magnetic beams as it went, tearing into the system and undoubtedly causing damage before the fail-safe shut off the pull to the sector. Angry sparks spat out from the open wall panel, spits of rage from the injury it had taken. Meanwhile the second noise was far more...crushing.
Crackling, a loud pop of plating caving inward, Flatline was flung from the kick, the significant size and weight difference meaning it wasn't much of a chore to launch him. This caused him to slam in to the ground a short distance away, and slide over the smooth surface to a gradual stop after a brief moment. It was far less entertaining than the mech's previous fall, but it had far more staying power, for Flatline did not immediately try to get up, and remained curled in upon himself.
A raking noise, a rasp of a heavy ventilation, Flatline's digitigrade leg scraped out and loosely kicked at the ground once to try to find traction that wasn't there, while his right forearm lay curled over his torso, helm hooked forward and tucked out of sight.
Knock Out and Breakdown would turn the corner just in time to see the aftermath.